Posted in 2016

Hydrus Project Update

(This should have been published months ago but I was so busy with the project itself I kinda forgot it was aon the drafts)

Read more ...


The Hydrus Project

Logo

Read more ...


dw Engine Update Two

dw Engine is my project on QML-based game facilities that extend Qt to form a 2D Game Engine for desktop and mobile. I have been taking my sweet time bringing the engine to higher standards of ease of usage and performance and I would like to share some of it and some thoughts on Qt performance and suitability for such a project.

Read more ...


Microcontroller and Instrumentation Experiments

Holidays are still going strong here in Rio. But I guess as a result of some subconscious new year resolutions, it is finally time to clear up the publishing queue a little bit. Blogging has been slow because things have been moving past me alarmingly fast. From the top of my mind, the first thing that comes up is that I presented a paper at SBESC 2015 in Foz do Iguaçú (link to it when the proceedings are out). A huge shout-out to my teacher and mentor Giovani Gracioli is in order: every single meetup or thing we do together is a lesson. Thank you so much.

Read more ...