Posts from Joinville
String tables in flash memory on Arduino
- Aug 30, 2019
tl;dr: In this post, we touch briefly on how saving dynamic memory on Arduino by storing data on flash memory is nice, but how it can get cumbersome quickly for a larger project. And then present a solution for doing all of that automatically.
The Hydrus Project wins Intel’s Embedded Systems Competition
- Jan 20, 2017
After many months of hard work and dedication, our team accomplished its ultimate goal, and we won the competition!
Hydrus Project Update
- Oct 11, 2016
(This should have been published months ago but I was so busy with the project itself I kinda forgot it was aon the drafts)
dw Engine Update Two
- Mar 17, 2016
dw Engine is my project on QML-based game facilities that extend Qt to form a 2D Game Engine for desktop and mobile. I have been taking my sweet time bringing the engine to higher standards of ease of usage and performance and I would like to share some of it and some thoughts on Qt performance and suitability for such a project.
TampereGotchi on GitHub
- Nov 13, 2015
It’s about time! After almost a year past the project completion at the University of Tampere, the source code was left bitrotting in my (and my colleague’s) hard drives. Since then I remembered countless times that I had to upload and blog about it and fix a couple things on it but never had the time. Hopefully it’s not too late.
Back to Brazil: LISHA and other tidbits
- Oct 10, 2015
Exchange period is finally over. Truth be told, it has been over for almost two months! But it feels like only now I have got my bearings back again. It is not easy leaving Finland, what an awesome country! Just as I was doing before leaving more than a year ago, I am back at work at LISHA, the Hardware and Software Integration Laboratory at Santa Catarina Federal University (UFSC), whilst working on graduating as a Mechatronics engineer. Under the supervision of Dr. Prof. Giovani Gracioli, my current filed of research are resource synchronization protocols for mutiprocessor real-time operating systems (RTOSs), or more specifically, EPOS.